@startuml
sprite $crown [48x48/16] {
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}


!define FA6_CROWN(_alias) ENTITY(rectangle,black,crown,_alias,FA6 CROWN)
!define FA6_CROWN(_alias, _label) ENTITY(rectangle,black,crown,_label, _alias,FA6 CROWN)
!define FA6_CROWN(_alias, _label, _shape) ENTITY(_shape,black,crown,_label, _alias,FA6 CROWN)
!define FA6_CROWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,crown,_label, _alias,FA6 CROWN)
skinparam folderBackgroundColor<<FA6 CROWN>> White
@enduml